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Isn’t FSR cross platform?
I don’t understand why only implementing FSR is a bad thing when DLSS is exclusive to Nvidia and if it wasn’t the current punching bag Starfield, I doubt anyone would kick up a fuss about it.
I’m saying this as someone that has an Nvidia GPU and hates the actual hardware lockout of G-Sync monitors.
Yea, choosing the open feature over the exclusive one is actually the right move