I will come back to this post in September to see if I was right lol
Biggest concerning signs:
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30 FPS lock on xbox, there’s no way to spin that positively, absolute fail
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Predatory pre-order bonus skins to get people to buy before they know what they’re actually going to experience (buggy shitshow)
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Countless attempts to hype up the game and huge random assurances from the devs
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Preemptively admitting the game has jank and trying to make it seem okay lol
At least the bugs will be absolutely hilarious I think.
It’s probably going to be the game of the year, maybe beaten by TOTK. Certainly it’ll be one of the best selling games of all time.
This is such a neckbeard take.
Maybe somewhere in the middle, honestly. Highly publicized bugs at launch, people complaining they’re under-delivering on what we all knew was marketing bullshit, then bugs get fixed under the radar and the game turns out to be amazing by the time they release their first DLC.
People always harp on about not pre-ordering, but you know what’s even better? Ignoring launch hype. I mean, look at Cyberpunk.
Yea, single player games, on consoles, can be 100% enjoyable even at 30fps. BotW and TotK are perfect examples of it. I haven’t seen any trailers or reviews or content of Starfield, btw, so don’t anyone date call me a coper.
It’s a bit rougher in an FPS, but not a deal-breaker if the game is good.
Good thing this is an RPG then.
I mean literally the first-person camera.
Like you the fact you’re moving a crosshair makes it much more noticeable. It’s the same on desktop for 60Hz vs. 120+Hz too.
I don’t care so much though, I doubt I’ll even hit 30 FPS on my potato.
Member Fallout '76? I member.
Wow that is way more of a neckbeard take. There is no way in hell starfield is going to beat totk. It’s going to be janky shit, but outside of specific communities nobody cares about starfield in comparison.
There is no way in hell starfield is going to beat totk.
Tears of the Kingdom sold over 10 million copies so far. Breath of the Wild sold 31 million.
Skyrim sold 60 million.
Zelda, being Nintendo exclusive, is a much smaller franchise than major Bethesda games. Unless Starfield is a total bust at launch like No Man’s Sky or Cyberpunk (and even those managed 10+ and 20+ million copies sold), it will beat TotK easily.
Edit:
but outside of specific communities nobody cares about starfield in comparison
I’d think that about a mobile game like Fallout Shelter, but at 170 million copies sold it beats all other Bethesda franchises together.
I think it’ll be close as TOTK is a really, really strong contender. In any other year Starfield would get it for sure. But TOTK is pretty incredible.
BG3 comes out the week before too.
Nah, I think you’re way overblowing this. Starfield is going to be a success, it’ll be the least buggy release they’ve ever had and people will love it. Monetization? Sure. 30fps? Yeah that’s standard for consoles. It’s not going to be a perfect game, it’s just going to be a damn good one. Enjoy it in the sea of mediocrity we have right now
Yup. It’s easy to be cynical about the current state of video games, but Bethesda seems to still be made up of people who are genuinely excited about what they are building, all the way up to management.
It’s not a perfect indicator for success, but I think it’s a pretty damned good one.
it’s an rpg not forza. 30fosnisnt that important in the context.
It’s also the first game they’re making with Microsoft resources, and by what they’re showing, they really seem to be learning with their mistakes and improving.
I agree with OP that Starfield is going to make a lot of people unhappy, mostly because of their own unreal expectations, but it is not going to be a blunder, let alone a massive one. However, it could be the most perfect game ever made and yet gamers/redditors that won’t even bother playing the game will find something to complain about and hop on the hatewagon because they’re just that miserable
Bethesda jank is what brought us the Giant Space Program in Skyrim so I’m definitely fine with some jank. They’ve also said it’s the least buggy Bethesda game they’ve made. It feels like you’re just picking bad points to shit on the game.
They’ve also said it’s the least buggy Bethesda game they’ve made.
They have also said the exact same thing every single time they have talked about a new game. Literaly EVERY SINGLE TIME. Jesus christ please stop…
Are you arguing against it? Has anyone actually done an in-depth analysis to prove that the games are not getting less buggy? I know Bethsda has a vested interest in us thinking it’s true but without any evidence I’d trust them over random people on the internet.
I am pretty damn sure Fallout 76 was the buggiest game they ever released. And Todd literally said: dont worry no bugs this time. It just works.
Fallout 76 is extremely different technically from their single player games so of course it’s going to be more buggy. I’d be more interested in a comparison between Skyrim, Fallout 4, and Starfield after it releases. Also the “It just works” quote comes from Fallout 4 talking about the settlement builder. I don’t know what claims they made about FO76 since I wasn’t interested in it but I doubt he would use the same phrase again after it backfired so bad (and I also can’t find any evidence he did say it for FO76). So no, Todd did not “literally say” it just works. In fact for FO76 he said “sometimes it just doesn’t work”.
He said that as a joke while announcing the BETA of Fallout 76. And after the beta they announced they would fix everything, which they obvioulsy didn’t.
Jank is partially the result of allowing for emergent gameplay where various forms of simulated systems can interact with each other in novel or unpredictable ways.
That being said I have no clue how people tolerate playing these games on console. Can’t even count the number of times I’ve had to use console commands to fix something myself.
The fact they are priming people to expect this is pretty bad.
Do not pre-order games.
Do not buy AAA games at launch, especially Bethesda games.
Preordering is dumb for digital releases.
It’s dumb for physical too.
Used to be that you might not get the game for quite a while if you didn’t pre-order. Not sure if that’s still the case with physical.
It’s better to wait than to get scammed.
I’m not arguing that it’s not better to wait, just saying that there used to be a reason for it.
Well it was -20% on greenmangaming lately, -15% now. I can see a point there at least 😄
No need to preorder/buy it, since the game will be on gamepass on release.
What point is there to not try the game for 10€ for a month? You can cancel it anytime.
If it’s shit, you still have a huge library of big name games you can play. You can also get gamepass keys for much cheaper on ebay or key resellers but there you might get scammed. Also if you have friends with gamepass ultimate, they can give you free 14 day trial keys.
If the game turns out great, you can still just buy it later on sale
I don’t like gamepass because it requires me to install games through the Microsoft store. I’d rather buy them from anywhere else or pirate them.
i can respect that, I myself avoid blizzard, riot, EA and Ubisoft and only install stuff if forced by friends for coop.
The games themselves though install through the xbox app and not directly from the shitty Microsoft store. In the end it all runs through the same service probably, but the xbox app is at least a better user experience.
My point was simply that people can avoid throwing money on shitty games like redfall if they just try it out on gamepass instead.
It’s the same service wearing a different costume. They sometimes install multiple copies of themselves, for example, the Fallout games will install a copy of the game for each language they support with no option to only install the language you want. Attempting to install mods in most games will cause it to reinstall the entire game, preventing the use of mods. Sometimes when you uninstall them, it doesn’t actually delete the files so it continues to use space on your drives until you reformat or use third party programs to remove them.
In my opinion, it’s an absolutely terrible way to install games, even if the value is good.
Join House Biscuit! We do not pre-order.
Yes!
This post reads as if you’re a PlayStation player that still obsessed over the cOnSoLe WaRs and is just salty.
- Countless attempts to hype up the game and huge random assurances from the devs
You mean… marketing?
Pretty much everything you said is dumb or just not true, but that one was especially hilarious.
I don’t own a playstation
30 FPS lock on xbox
This is factually true
reads as if
Didn’t say you did
pretty much everything
And I didn’t say everything wasn’t
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I’m 100% expecting this game to crash and burn in the most outrageous manner possible. I’ll be surprised if it turns out to be a good game.
It’s possible that they’ll get around to making it good eventually but I’m betting it’ll be total garbage at launch
Patient gamers unite!
It’s on Gamepass, I literally lose nothing from trying it day one whether it’s pants or brilliant.
I think it’ll be just like every other release. If it’s not absolutely perfect people are gonna shit all over it, but the reality will be that it’s fine. There’s no such thing as a perfect game. Either play and enjoy it or don’t. It’ll be on GamePass day one, so your monetary investment in trying it doesn’t have to be $70. Hell, you can probably find a free trial somewhere to try it with. So who cares if it’s not perfect or not. I bet just like all of their other games it’ll be a load of fun.
I don’t understand why anyone is naïve enough to still preorder from companies like Bethesda.
Mostly I don’t understand pre-ordering games at all (patient gamers represent) but from Bethesda? You’re basically paying to get kicked in the shins. Surely we all know this by now.
Right? How could anybody still fall for that after the shit show that was Fallout 76? I recently watched a long video with some gameplay footage and Todd Howard giving an interview and most comments were people being absolutely hyped to the bone. I’m sorry for them… They’re going to be so disappointed.
Fallout 76 is only the most recent, they’ve been like this since… I guess a little after morrowind? As an early adopter of tes (saved my sheckels to buy arena after reading a PC gamer review, did not regret), I was sad to see them go to shit, but to shit they went and it was not recent.
Man i was there for the older elder scrolls games. Same exact thing minus the internet hype because there was no internet. But they always hyped their games beyond anything reasonable and the end product was a buggy mess. They called daggerfall “buggerfall” back in the day for a reason.
It is now 30 years of continuous lies and people are still believing it.
Part of the reason Bethesda’a PC games age so well is because of them being so moddable.
Yep, and that doesn’t fit well with ‘omg must preorder this game’
I never understood why you would even want the pre-order bonuses. Surely that would detract from unlocking things in game if they give you a bunch of stuff for free. Wasn’t it one of the dead space games that have you a bunch of bonus weapons that broke progression?
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Same here. No trigger pulling as I don’t have the funds for that behaviour. Leave that to the YouTubers.
If you do in the end decide to pull the trigger, remember the game is on gamepass for a fraction of the price. If it ends up running badly for you, you still have a huge choice of other games to play
With the abysmal state of most AAA releases, I just hope they manage to give the game some soul to it. I’m tired of clones and Elden Ring has been the only recent AAA title that feel like creativity was still put into it.
Not sure what people are actually expecting from starfield. It’ll be TES/Fallout in space. The story will be mediocre but who plays Bethesda games for the main quest anyway? The graphics won’t be top-notch, but who plays Bethesda games for the graphics? It won’t be completely bug-free, but who… You get it. It will be a game that we will play for decades to come, especially with mods. But I don’t expect it to be a revolution of the genre.
.
Before they showed it people absolutely where expecting something else than TES/Fallout in space. But as soon as they showed it, it was obvious it is just another typical bethesda RPG. Don’t get me wrong, a lot of people seem to love that. But the expectation was certainly something else after they announced it.
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Is it going to be horrible ? No. Just from the gameplay I’ve seen I can tell you I’m going to have a good time. Will it live up to my personal expectations? Absolutely not. But neither did cyberpunk and anytime someone asks me for a good cyberpunk game I don’t hesitate to tell the cp2077 is in a league of it’s own, despite all the shortcomings.
Off topic but I am SUPER STOKED for the upcoming Cyberpunk overhaul.
I’m hoping it will be decent, but the official trailer made it look empty and boring. It did not inspire confidence for me.
Not sure if you’ve seen it, but there was also a 30 minute deep dive where they showed off most of the different features of the game.
https://sh.itjust.works/c/patientgamers
For the win. It’s helped me avoid wasting money on most game purchases I’ve done.
We actually got a decent Cyberpunk 2077 experience. I think. I still haven’t gotten around to playing it, plus I’m more hyped to play Slime Rancher 2… after I finally beat Slime Rancher 1.
I finally bought Cyberpunk recently, as it reached a pricepoint I liked. Now with the news of the overhaul, I’ll just wait until after that to play it.
We actually got a decent Cyberpunk 2077 experience.
Did they “greatly enhance [their] crowd and community systems, to create the most believable city in any open world game to date. The city streets are bustling with crowds of people, from all facets of life, all living their lives, within a full day and night cycle”?
Because that’s what they said prior to launch and then delivered this crap.
Like, Lego City pulled off a more believable city.
Oh, and on that note: Do styles actually matter now in the game? Do I get in trouble for wearing a Mox look and walking into Tyger Claw territory?
With the DLC announced I will eventually get CP2077 when the complete edition gets a bigger discount down the line. I sure hope there’s lot of quality of life improvements by then which the DLC is looking like it’ll do.
Not everyone got a “decent” Cyberpunk 2077 experience. The game was released prior to it being playable on every device to which they sold it.
CP2077 is very much a ymmv experience.
I saw the early gameplay footage, got excited, then stopped consuming media about it.
When it dropped I got it on PC and played it on a decent rig. I encountered nothing outside the norm and had a blast.
- 30 fps lock is not a bad thing for a not action heavy rpg, many games already did and prove that if you do it properly it’s not that bad.
- you don’t have to do the pre-order no one is forcing you to pre-order. They set a FOMO flag on the pitfall if you go ahead and fall then it’s your issue.
- every big budget game hypes their game, they have to cause marketing money sometimes exceeds the development cost.(depending on the audience reach results, they usually don’t spend marketing money like idiots.)
- if it doesn’t pull a cyberpunk then I think it would be fine.
my predictions:
- at best it would be a space new vegas, At worst a space warp simulator cause loading or procedurally generate stuff for the system you are in takes time. And then it’s full of copy paste settlements where 95% of the planet is not even worth visiting, you just scan locate settlement, land near by do your space fetching and then move on.
- it would be some interesting landscapes probably from AI generated ideas so main location won’t feel too repetitive.(so do a planet with just one biome, except story relevant planets.)
- space combat is probably gonna suck or forced cinematic thing(force you to land somewhere, get ship taken away, etc. )
- many startrek/starwars “inspirations” for factions.
No need to preorder since you can just pay 10€ and play the game day 1 on gamepass. If it sucks, you still have a huge choice of games to play
Is this a sign though that games are going to start heading in the direction of 30 fps again? I remember last gen earlier titles would be 60 fps with the cross platform approach, but gradually it became rarer until 30 fps became the norm again with 60 becoming more of an outlier.
Every generation moves back towards 30fps as devs try to push the limits of the hardware.
No, this is a sign that Bethesda can’t get their ancient garbage engine up to snuff.
It could be a problem with modern console’s dynamic resolution. Most console games don’t run close to 4k outside of menus and low action areas. That might break Starfield so they just lock it at 30 fps with a static resolution.
not necessarily. Due to adaptive sync and render thread/game thread can become somewhat doing their stuff in parallel, modern engine can reduce the old fixed 3 frame input lag into mostly 2 frames and with some good scheduling 1 frame input lag is possible for 30fps.(the higher the frame rate the more impossible to achieve 1 frame input lag, like even if your game is just moving a cube in empty space, above certain frame rate it becomes not possible to keep 1 frame input lag due to engine overheads.(note here we do not consider display input lag, just your input action and then later gpu draws the update. )
You can see that’s a very big improvement for 30fps based games. ie. old engine with fixed 3 frames lag, 60fps is about 50ms, where if it’s 30fps but with 2 frames input lag it’s 66.6ms, and it’s not a lot different. So it becomes sort of standard for raytracing enabled game to target 30fps, or like ratchet and clank where they have modes that targets 40fps as a compromise.(that needs a 120hz monitor as support), oh, why 40fps?? if you do the number, 40fps with 2 frames input lag is 50ms, is this number familiar? yep, it’s the same input lag as old engine where 60fps but have fixed 3 frames lag.
It’s funny, I’ve never thought about the render-ahead queue manipulation being a way to make lower FPS more tolerable.
I don’t mind that the game is targeting 30fps on consoles but man I cannot for the life of me get used to it. I got a Steam Deck and targeting 30fps would let me run more games at native resolution but I haven’t been able to handle the lag and choppiness so I’ve been settling for 40-45.
like ratchet and clank where they have modes that targets 40fps as a compromise.(that needs a 120hz monitor as support), oh, why 40fps?? if you do the number, 40fps with 2 frames input lag is 50ms, is this number familiar? yep, it’s the same input lag as old engine where 60fps but have fixed 3 frames lag.
Been using 40 on the steam deck a lot with it being a good compromise between battery life but being smoother than 30. Are there any Xbox games that take the 40 fps compromise yet?
It’s fairly new adaptation toward the graphic intensive but also action oriented games. So if you use ratchet & clank as a timestamp, most games before that probably won’t have this feature. But games that come later or indie games where the studios still supports their game, you can probably ask them to implement such feature. (assuming their choice of game engine can support what I mentioned.)
It was always going to happen. Even most games that offer a ‘60 fps’ performance mode are mostly targeting 30 fps, with the performance mode being an afterthought. They cut back resolution and tons of graphic settings and have the time don’t even hit 60. Like Jedi Survivor ran great in Quality mode with nearly no fps drops throughout the entire game (excluding one small area) while the performance mode had tons of issues.
Do not, my friends, become addicted to 60 fps. It will take hold of you, and you will resent its absence
Reading this comment in 120 fps. Whoops.