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Joined 1 year ago
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Cake day: June 20th, 2023

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    1. Ms. Liu no longer lives with her father having moved out of her family home in September 2022 aged 16, but for the past two years she has regularly visited him at her family home a few nights per month. Ms. Liu further explained that on many of these visits since her father began using his dorzolamide eyedrops, she would lie on her father’s bed to talk and spend time with him each evening beginning around 8:00 p.m. and would stay on his bed from 30 to 90 minutes at a time, during which time she would have contact with her father’s pillows and bedding.13 When reacting to a funny or emotional story or video she shared with her father, which was not uncommon, Ms. Liu would sometimes press her face into the pillow while laughing.14 Ms. Liu explained that as a young child she grew up talking and spending time with both of her parents in their beds while they relaxed and that she had continued with that family tradition when visiting her father, and treasured it all the more since she no longer lived with him.15
    2. Ms. Liu’s father corroborated Ms. Liu’s explanation that in June 2023 he was prescribed dorzolamide eyedrops to treat his glaucoma which he administered in his bed twice daily until ceasing use in late March 2024

    A little odd, but not unbelievable. There was also a point made that this medication would not help her compete in her field of artistic swimming and that the measured quantities were extremely low, consistent with it being absorbed through the skin. So on the whole it sounds like there’s no real controversy here.



  • Not sure if you are in the US or not but just so you are aware, the United States Patent and Trademark Office (USPTO) will not issue a copyright to AI generated content. I don’t know what the laws are outside the US, but other jurisdictions may be similar. The upshot of this is that while you may try to sell AI generated content, you will not be able to enforce any sort of copyright on it, at least within the US and possibly other countries. Many (those whose countries don’t recognize copyrights on AI generated content) will be able to take what you post/sell and sell it or use it as their own without having to pay you anything.









  • X4 - Foundations. I’ve played over a thousand hours of this game, and cursed it’s name through much of that gameplay. On the surface it’s a passable first-person space-flight simulator (in the loosest sense of the term) with combat, trading, and various missions. It also supports higher tier empire building and strategy, which I’ve found the most compelling, but that aspect is often at odds with it’s first-person nature. I grit my teeth every time I’ve had to interrupt the act of building out a new station or coordinate an assault on an enemy system in order to personally save a single transport ship from a pirate/Xenon/Kha’ak attack because no matter how good or how many NPC escorts I hire they are never adequate. And if you lose a ship, good luck figuring how which station or trade routes it was servicing. The one saving grace was the ability to pause the game in order to do things like designing a station or directing ships without the concern of being interrupted. Naturally, this drags out the game significantly.

    Other major detractors are the clunky, thoroughly inadequate UI (yes, there are mods that help, but they never go far enough) and the laughably bad missions. However, I must stop myself here or I will end up writing a lengthy thesis on this game.

    Suffice it to say, it’s a flawed, but oddly addictive game.



  • The Outer Worlds has always struck me as something of an underrated game. I certainly liked it enough to play through it three times; once just the base game and two more times with the DLCs. I do agree that one of the highlights of the game are the companions. They were all unique and it was fun to pair up different companions and listen to their banter. Well, except for the robot who had fairly a limited set of lines.

    I will say the DLCs added a lot to the game. I recall being mildly disappointed in how brief the base game was but after adding the DLCs it felt a lot more fleshed out. Not quite like a Fallout game, but enough to satiate.







  • Just finished Dishonored 2. Yeah, I know I’m late to that party. It was on sale so I thought I’d give it a try. It was OK. Seemed a bit derivative, perhaps a bit too similar to the Bioshock games. It was also tougher than I was expecting; particularly once I started trying to be stealthier and to get the no-kills checkmark at the end of each level. Needed lots of save-scumming and still didn’t manage to no-kill all the levels in which I made an attempt at that. Ending was a bit meh, despite having low chaos at the end. Got my money’s worth though, so I can’t complain too much.