• 4 Posts
  • 318 Comments
Joined 3 years ago
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Cake day: March 25th, 2022

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  • Faresh@lemmy.mltoProgramming@programming.devSelf-documenting Code
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    14 days ago

    Comments are super useful but soooo overused

    I think overusing comments is a non-issue. I’d rather have over-commented code that doesn’t need it, over undocumented code without comments that needs them. If this over-commenting causes some comments to be out of date, those instances should hopefully be obvious from the code itself or the other comments and easily fixed.


  • Faresh@lemmy.mltoRetroGaming@lemmy.worldHow hard could it be?
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    18 days ago

    you’re not usually directly accessing/working on the hardware

    I mean, you are. Sure, there’s a layer of abstraction when doing tasks that require the intervention of the kernel, but you are still dealing with cpu registers and stuff like that. Merely by writing in assembly you are making your software less portable because you are writing for a specific ISA that only a certain family of processors can read, and talking with the kernel through an API or ABI that is specific to the kernel (standards like Posix mitigate the latter part somewhat, but some systems (windows) aren’t Posix compilant).






  • https://www.gnu.org/philosophy/free-sw.html#four-freedoms

    What is Free Software? - GNU project

    The four essential freedoms

    A program is free software if the program’s users have the four essential freedoms: [1]

    • The freedom to run the program as you wish, for any purpose (freedom 0).
    • The freedom to study how the program works, and change it so it does your computing as you wish (freedom 1). Access to the source code is a precondition for this.
    • The freedom to redistribute copies so you can help others (freedom 2).
    • The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.

    I don’t know however if it is illegal to use the source code without having bought the game first, so I don’t know if toothbrush is correct with their point.

    Something that I find could prevent it from being called free or open-source software is the fact that you are not allowed to make derivative works for comercial use.

    You may not alter or redistribute this software in any manner that is primarily intended for or directed toward commercial advantage or private monetary compensation. This includes, but is not limited to, selling altered or unaltered versions of this software, or including advertisements of any kind in altered or unaltered versions of this software.

    https://github.com/flibitijibibo/RogueLegacy1/blob/main/LICENSE.md

    “Free software” does not mean “noncommercial.” On the contrary, a free program must be available for commercial use, commercial development, and commercial distribution. This policy is of fundamental importance—without this, free software could not achieve its aims.

    https://www.gnu.org/philosophy/free-sw.html#selling


  • Btw, what is a non-local RSS reader? I have come across multiple that RSS readers that advertise being “self-hosted” and I’m confused about that since in my mind RSS readers are simply clients that periodically query different servers for an .rss file, so I’m confused about where there is anything to host besides the host of the .rss feed.


  • I recognize you and your profile picture from some quite popular Luanti mods. :D I have a question regarding making content for Luanti:

    I’ve been interested in maybe some day making a game for Luanti, but I don’t really like Lua (I for example imagine that undefined variables evaluating to nil rather than directly throwing an error, identifiers by default being public, and absence of static checking of possibility of null dereference before runtime to be things that can cause quite some annoying bugs). Is there some popular X to Lua transpiler that you’ve heard people using? Something like what Typescript is to JS or Kotlin/Clojure/Scala to Java (not exactly the same thing since they all compile directly to jvm bytecode rather than java, but you get the point).

    I hope I’m not insulting you by asking such a question.