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Joined 1 year ago
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Cake day: June 24th, 2023

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  • Everything I tried was annoying to use and didn’t do what I wanted for some reason, so I just made my own. This took some time, but not as much as I expected.

    • I copy and pasted a GitHub Action from the official docs which generates a Docker image and publishes it to GitHub Packages.
    • On the server, I use Portainer’s “Stacks” (which are just Docker Compose files) for all programs and games, so I just added a new stack which uses my image from GitHub.
    • The server also has Watchtower installed on it (inside a container of course), which updates all containers, including the dashboard.
    • Portainer and Watchtower both share the same Docker configuration, so I only need to configure my GitHub access token in one place (e.g., Portainer’s UI).

  • Roblox is a platform where some users create games and other players play them. It’s grown to be a pretty powerful platform/engine, but is now significantly more complex than it used to.

    Roblox has the ability for users to add micro-transactions to their game. Essentially, users get a small portion of the micro-transactions back as real-world currency. It’s up to users/developers who make those games to choose what players get in exchange for these micro-transactions.

    As far as I can tell, the quality of games has dramatically increased since I quit. My guess would be that the users/developers making games are now adults, and the players are still kids.