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Joined 1 year ago
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Cake day: July 10th, 2023

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  • Mods are a different beast and not representative of the game, devs, or player base. Mods like this often get removed from big modding sites like Nexus, forcing them to be mostly in their own spaces. (There is/was a bg3 mod overhaul that makes every black npc white, some lesbian npcs into men so they are straight couples, the ability to change your gender and lock it to the body types. Etc and so on. But you can’t find it on Nexus. I remember the white Wyll mod but it got removed within 3 days)

    It’s another matter entirely when a developer bakes this kind of shit into the game. Not every game has mod support and not everyone mods.


  • Final fansty isn’t that kind of ip. Different ones are set in different universes/planets, with different casts. There’s a billion different things you can explore. One game is basically medieval, another is basically cyberpunk. The things you explore are completely different and the only similarities are the name of the ip, the names of the gods, and maybe the names of some of the characters.

    There aren’t many games you can make that argument with because of the way technology has advanced so much.

    Elder scrolls v skyrim was easily the most successful, but your suggestion is stopping at morrowind which is an entirely different game. Tomb raider today is a different game from when it came out. Some ways for the best some ways for the worse. But there are always new things to explore. Even if it’s just mechanically.

    Sure you can make that argument over something like the yearly sports games. But these games are not yearly releases.


  • They did cut a lot of the slog from ARR, it’s not necessarily better because they didn’t rewrite anything they just cut it so there is context missing. As an example, if you don’t start in Uldah, you never meet the real Thancred anymore.

    The actual patch series is easier to swallow because most of the dungeons got reworked to be more interesting and you’re not going to the waking sands every 2 seconds to just go back to where you just where, over something you could have told me over link shell. There’s still a lot of travel, but it’s not so bad.

    I replayed through ARR as an alt character after the changes, it was before they changed the dungeons but overall the experience is easier to swallow, but again the story is a little clunkier.

    The bloody banquet is still amazing though.


  • I’m talking about the anime where the girls don’t provide anything else, it’s usually more an issue for shounen anime than anything, but slice of life often has this trouble too.

    I’m also not saying all anime. But there’s a disturbing amount of anime that doesn’t have female characters, just boobs and asses that want to marry the Mc or call him a pervert.

    I wouldn’t remove the female characters from like Inuyasha or Rurouni Kenshin, but i would from Mashle magic and muscle because… the one female character does nothing in the whole show lol.


  • This is why I wish linear/act structures games would make a comeback

    They care more about putting a dumb whatever the heck on some random ass mountain with nothing else on it and boring exploration so you can claim your game is “an open world xxx% bigger than Skyrim/red dead redemption/etc”

    Red dead is one of the only games I think does open world well because the story was still linear and had acts. You could have just released the prologue and the valentine area as early access and people would have tested everything out and have fun with it. Similar with bg3 and act 1.

    The other one is genshin impact actually, but that game is live service and released the world in parts. So each part of the world feels like it has meaningful exploration since there’s more than just a korok on this random ass mountain. There will be at least 5 puzzles, the zones have their own stories, quests, and plot lines, and doing that let’s you explore a good majority of the zone. If you were to speed rush the msq on a lot of these open world games you would only really explore 10% of the world.

    The older I get the more I hate these open world games. They feel directionless. In terms of world building the newest (open world) pokemon game was easily the worst. The gym leaders and rival gangs had no agency wnd very little personality and impact because you could “defeat them in any order*” (*not really)

    When I saw the Witcher 1 remake was not going to be linear anymore I pretty much lost all interest in it.







  • My brother is a 6ft+ white man who married a Mexican woman that’s barely 5ft tall. She wanted to do a natural birth for her first son, but he was over 9lbs and was actually tearing her apart. The pain killers weren’t working, she had a bunch of infections, they had to take a vacuum to get him out and she didn’t get better for at least a year.

    She had another two sons with him, the second was 9.6 lbs. The third was 8lbs. They were both c-cection because she wasn’t going to go through natural births again.

    (And yes, all 3 boys are much taller than their peers, they all inherited my brother’s tall gene the oldest is about 15 now and nearing 6ft)

    They are normal kids despite their sizes.





  • Nintendo is famous for never going on sale. Used can be hit or miss, game may not work at all depending on how the store vets it.

    Nintendo isnt the only company that never puts their games on sale, just the biggest one. They also don’t reduce the prices of the game after xx years. In fact, when they re-released older games, they priced them the same as newer ones. I really think Nintendo is sleazy and their games are mid-to-bad but everyone loves them so. /shrug

    Then, there’s mmos. If you like mmos and care about them, you can’t wait for sales if they price hike. By the time it is on sale, the expansion is nearly over and it can be extremely difficult to nigh impossible to catch up. After all, there’s like 1-2 years of content you need to do. These sales are only to bring new and returning people in. Not to be viable options for anyone that actually plays the mmo endgame.

    This is going to be the new price point eventually. Because most people can’t wait and most people aren’t paitent. It does make the game pass more valuable to me, I suppose. Because I can’t really afford $70+ games. Games haven’t really inflated like everything else has but we really just need to raise wages because we are being priced out of affording anything.




  • Like anything else, depends how it is used and how it looks. Games like genshin impact and granblue fantasy versus barely look cgi/3d. You can tell it’s cgi, but it’ll be easy to forget it’s cgi.

    But then you have cgi that’s just very obvious. I notice it mostly with anything vehicle or mech based. The drill in avatar the last Airbender, space ships, cars, etc. Often times these things are so noticeable against the 2d environment that it takes you out of what you’re watching. It’s better today, the cgi mechs were less glaring in legend of korra as an example. But it can be difficult to make them “blend”.

    I think we are at the point we can make cgi look like anything we want. Puss in boots the last wish barely felt cgi with its painterly style, textures, lower fps, and 2d backgrounds. We don’t need everything to look like disney/Pixar. I think it would be neat to see an anime in the classic anime/etc style that is fully 3d/cgi. Beastars is an interesting anime and style but it doesn’t “feel” anime. It feels much more “western” in vibes, style, etc so I have trouble counting it.