Yeah, not sure I would listen to this guy. Setting up a venv for each project is about a bare minimum for all the teams I’ve worked on.
That being said python env can be GBs in size (especially when doing data science).
Yeah, not sure I would listen to this guy. Setting up a venv for each project is about a bare minimum for all the teams I’ve worked on.
That being said python env can be GBs in size (especially when doing data science).
They should just release metroid prime 5 at this point. Literally dump you into the game as if 4 actually existed.
This is the same type of criticism the paper made. The real intent behind the saying is given random output (where all outputs have nonzero probability) eventually you will create anything/everything.
Its a thought experiment around infinity, probability, and art.
Is that a thing? Looking it up I really only see a couple one off papers on mixing deep learning and finite state machines. Do you have examples or references to what you’re talking about, or is it just a concept?
Yeah, but since Neural networks are really function approximators, the farther you move away from the training input space, the higher the error rate will get. For multiplication it gets worse because layers are generally additive, so you’d need layers = largest input value to work.
It is, and it’s stupid. The only real thing they changed this time around is “supine” aiming so you can look 360° while lying down. Overall it’s lower down in the recent cod releases for me. Wouldn’t be bothering with it if it wasn’t free on gamepass.
Treyarch just isn’t as good a developer as the others. The black ops games always seem to lack polish. I’d probably not bother if it wasn’t for free on gamepass, but I’ve been debating dropping gamepass and wouldn’t buy it outright.
I’m curious what approaches you’re thinking about. When last looking into the matter I found some research in Neural Turing Machines, but they’re so obscure I hadn’t ever heard of them and assume they’re not widely used.
While you could build a model to answer math questions for a set input space, these approaches break down once you expand beyond the input space.
That’s why you got to flip the script. “Trump calls immigrants ‘good people’ in mostly coherent speech” sounds absurd in our current reality but also calls him out.
I’m confused by this, I didn’t think mw3 was received poorly and playing blops6 I definitely think mw3 was better.
Rayman legends is an amazing platformer and I would argue the music levels in that game far surpass anything in Mario Wonder. It’s legitimately a great series and if you haven’t you should check some of the games out.
That’s a shame to hear, I recently played this game and it’s one of the best Metroidvanias I’ve ever played.
Threads all run on the same core, processes can run on different cores.
Because threads run on the same core, the only time they can improve performance is if there are non-cpu tasks in your code - usually I/O operations. Otherwise the only thing multi threading can provide is the appearance of parallelism (as the cpu jumps back and forth between threads progressing each in small steps).
On the other hand, multiprocessing allows you to run code on different cores, meaning you can take full advantage of all your processing power. However, if youre program has a lot of I/O tasks, you might end up bottlenecked by the I/O and never see any improvements.
For the example you mentioned, it’s likely threading would be the best as it’s got a little less overhead, easier to program, and you’re task is mostly I/O bound. However, if the calculations are relatively quick, it’s possible you wouldn’t see any improvement as the cpu would still end up waiting for the I/O.
The download feature is always in some state of broken, but it has gotten a lot better over the past couple of years. If you haven’t tried it in a year or so, you may have better luck now.
I read it as meaning they spend 111 hours commuting, otherwise why not just say 222 hours.
I’m actually amazed it isn’t higher. That would imply the average commute is less than 15min each way.
Don’t know if you ended up watching it, but effectively they’re able to randomly execute code during the loading screen using a bug caused by audio generation vs controller polling. So by using TAS tools they can spam the controller to cause an audio bug that let’s them jump to executing code from Ram that they are able to manipulate using controller inputs.
TLDR: Using a bug in the audio processing, they can use controller inputs to write arbitrary code that jumps them to the end of the game.
I mean I’ve always had an issue that digital goods could always be revoked/taken back. That’s why I didn’t buy things on steam until it became basically the only way (as consoles have less physical media). This is just a great reminder for the public that we’re consistently loosing control over our digital lives.
I’ve been an advocate for forcing companies to change the wording for digital goofs to “lease” rather than “buy”. Cause at the end of the day, no one owns their steam library.
I’d take your word on it, OS level security is not my forte. The main thing I was calling out is that the change seems to be looking to actually fix an issue and not limit control, as the original commenter seemed to imply.
Did they actually do that with Leisure Suit Larry? Cause that’s kinda funny.