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Joined 2 months ago
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Cake day: August 2nd, 2024

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  • Your setup looks like it’s showing its age. How much you could/should salvage depends entirely on how much of an upgrade you want and what your budget is. You can of course keep using your peripherals as long as they aren’t giving you any trouble.

    If you are looking for some inexpensive upgrades, I would look at getting an m.2 SSD and at least 8gb additional ram. You could also do some things like uninstall unused software, clean out any crapware or any unneeded processes, defrag your hard drive, or even reinstall your OS.

    No idea where you live or what performance targets you would be looking for, but you can get a decent prebuilt for around $800 USD.





  • I started with World, and put hundreds of hours into that and Rise, plus their expansions. I tried the GU demo on Switch, but it felt too clunky.

    The thing that hooked me was the first large monster you hunt, Great Jagras. He’s a pushover for any hunter with even a slight amount of experience, but for me as a new player, it was an epic battle and I certainly didn’t expect that much intensity that early in the game. I also liked how even after you had a monster on “farm status” a hunt could still easily go from good to bad if you weren’t careful. It emphasized that these monsters were incredibly dangerous, and even seasoned hunters could be in trouble if they get too cocky. It also helped keep farming more interesting as you needed to pay attention if you wanted to be successful.

    Overall, I like the… world, in World more, but the gameplay mechanics and combat more in Rise. In World, the maps were larger, with more detail and felt more alive. I also liked the tracking aspect, and was disappointed that aspect didn’t make it to Rise. It felt like you were actually hunting your target, instead of just sprinting to their location on your doggo friend and beating them up like in Rise.

    I’m definitely looking forward to Wilds releasing next year.


  • Counterpoints:

    1. Describing the graphics/art style as broken or ugly is highly subjective. A lot of WoW players like the art style as it is. I would’ve preferred the graphics got updated when I played, but it is what it is.

    2. Updating assets and textures takes art resources, which means taking designers off of working on new projects. Blizzard’s allocation of resources is another discussion entirely, though.

    3. A lot of WoW players play WoW and nothing else, and a lot of them play on hardware that’s barely able to run the game. Check the forums whenever the system requirements get updated with new expansions and see all the people complaining about not being able to afford new hardware. Now, Blizzard definitely shouldn’t support everyone’s dinosaur PCs forever, but they risk cutting off portions of their playerbase whenever they raise the system requirements, so I’m sure that’s taken into account.

    4. WoW’s engine is built in-house and OLD, and started as a heavily modded Warcraft 3 engine. They most likely face significant challenges whenever they want to add or update anything, including graphics.

    Note: Take my post with a grain of salt, as I stopped playing in 2018 and haven’t been playing the closest attention since.





  • I use mine to play some Steam games and to run emulators. I haven’t had any compatibility issues, but I also tend to stick to games that are Steam Deck verified.

    As far as how good it is, it’s the only handheld pc I’ve used personally, but from reviews and discussions I’ve seen, despite other handhelds being more powerful, Steam Deck is a solid contender because of its price point and SteamOS being purpose-built for a handheld, whereas Windows is not.