Well, remember the bookshelves in skyrim? They had the ability to randomize which books spawned on shelves, over a decade ago. Actual physics enabled books on physical shelves, that were randomly spawned. I never really noticed, but I was going back through Skyrim modding again and I noticed the level lists had that.
This isn’t super complicated.
I see what you’re saying, and could agree if the “scenario” was different internally.
In the example I gave, the frozen labs had the exact same corpses in the same locations and had the exact same ice damage. If they had even been able to make those things change from copy to copy it would have gone a long way to making it feel like I wasn’t wasting my time exploring location types I had already done.
@CopernicusQwark Just different tolerances for it between us. I am not sure if they will randomize scenarios or spawn points, but I hope future updates at least add more locations to the pool.