At least the ones on the Surface. I am not sure whether such a map also exists for the Depths, but once you found a “Surface” Hideout, you’ll also know where the others are.
At least the ones on the Surface. I am not sure whether such a map also exists for the Depths, but once you found a “Surface” Hideout, you’ll also know where the others are.
I think spoiling is an appropriate term here.