I wonder what these kinds of nerfs do to player retention (in the short term). If a game changed how mouse aiming works / feels, I’d be rather annoyed yet this is what is happening to padders.
Does a significant percentage of gamepad players bounce off the game after a fundamental input mechanic is changed or do they not notice / happily adapt?
I wonder what these kinds of nerfs do to player retention (in the short term). If a game changed how mouse aiming works / feels, I’d be rather annoyed yet this is what is happening to padders.
Does a significant percentage of gamepad players bounce off the game after a fundamental input mechanic is changed or do they not notice / happily adapt?
Depends on how overall shit the game is in general.