Dear Extraordinary Survivalists v1.19.0, a stable release, can now be downloaded through the account manager And just like that, we conclude the 9 months long development of 1.19, with over 500 individual features, tweaks and fixes! As always, we are immensely grateful to everyone that play-teste...
edit I am really happy they added more species of deer. I think there is a lot of potential in just making hunting “basic” animals like deer really fun and challenging. In valheim hunting deer with a spear or a bow is just fun in a way it isn’t in say minecraft. I think the focus on adding a lot of different species of an animal that could be easily seen as “boring” is a really good sign. I don’t want to play a game where there is only one species of ungulate grazing everywhere, why not have it been like the serengeti where there is a dizzying variety? In a lot of ways that feels way more immersive to me than adding another skeleton monster that just roams the landscape doing nothing but fighting things for no reason.
The one thing that bothers me about this game is that there are traders everywhere living in wooden carriages. There are no roads, not even dirt ones. Where did those carriages come from? Where are they headed to? Most of the time the carriages wouldn’t even be able to move because of the landscape around them, and it is in a weird way really immersion breaking for me lol.
I just wish the traders lived in huts, it is such a silly meaningless detail because the rest of Vintage Story is awesome (I love that builders can chisel stuff). Minecraft is way too cool of an idea to let only Microsoft/Minecraft innovate on the idea.
edit I am really happy they added more species of deer. I think there is a lot of potential in just making hunting “basic” animals like deer really fun and challenging. In valheim hunting deer with a spear or a bow is just fun in a way it isn’t in say minecraft. I think the focus on adding a lot of different species of an animal that could be easily seen as “boring” is a really good sign. I don’t want to play a game where there is only one species of ungulate grazing everywhere, why not have it been like the serengeti where there is a dizzying variety? In a lot of ways that feels way more immersive to me than adding another skeleton monster that just roams the landscape doing nothing but fighting things for no reason.
The one thing that bothers me about this game is that there are traders everywhere living in wooden carriages. There are no roads, not even dirt ones. Where did those carriages come from? Where are they headed to? Most of the time the carriages wouldn’t even be able to move because of the landscape around them, and it is in a weird way really immersion breaking for me lol.
I just wish the traders lived in huts, it is such a silly meaningless detail because the rest of Vintage Story is awesome (I love that builders can chisel stuff). Minecraft is way too cool of an idea to let only Microsoft/Minecraft innovate on the idea.