I agree that it’s dated (the 14-year anniversary event started today), but I wouldn’t say it’s on life support - the content release schedule is pretty much the same as it ever was.
I mean, the game of course gets its fomo content updates to keep milking the userbase, but there is no real substance.
When I played it I found myself frequently without anything to do, challenging PvE content doesn’t exist, and any progress you make past hitting max level serves no purpose either; except doing what you are already able to do but faster. I found it extremely difficult to reconcile this with my expectations of a game.
From what I could tell during playing, a ton of content has been made obsolete, hidden away or replaced.
For example the three specializations, which initially suggest a classic tank / dps / support split, are essentially all dps now because with the good real money stuff any build also has absurd sustain, ways to escape death, and damage to (literally) kill dozens of Borg cubes at once, taking 5 seconds tops.
I mean it’s fine if you enjoy the game, but it really isn’t a good game at all. It’s fun in that it is a way to immerse yourself in Trek content.
I mean it’s fine if you enjoy the game, but it really isn’t a good game at all. It’s fun in that it is a way to immerse yourself in Trek content.
This sums it up really well. I also find it to be a fun place to meet up with geographically distant friends who also like Trek. Hanging out in Quark’s while chatting over voicechat is pretty great.
I agree that it’s dated (the 14-year anniversary event started today), but I wouldn’t say it’s on life support - the content release schedule is pretty much the same as it ever was.
I mean, the game of course gets its fomo content updates to keep milking the userbase, but there is no real substance.
When I played it I found myself frequently without anything to do, challenging PvE content doesn’t exist, and any progress you make past hitting max level serves no purpose either; except doing what you are already able to do but faster. I found it extremely difficult to reconcile this with my expectations of a game.
Sure, if it’s not what you want out of a game, I’m not going to argue with that.
But it’s really the same game that it’s always been.
From what I could tell during playing, a ton of content has been made obsolete, hidden away or replaced.
For example the three specializations, which initially suggest a classic tank / dps / support split, are essentially all dps now because with the good real money stuff any build also has absurd sustain, ways to escape death, and damage to (literally) kill dozens of Borg cubes at once, taking 5 seconds tops.
I mean it’s fine if you enjoy the game, but it really isn’t a good game at all. It’s fun in that it is a way to immerse yourself in Trek content.
This sums it up really well. I also find it to be a fun place to meet up with geographically distant friends who also like Trek. Hanging out in Quark’s while chatting over voicechat is pretty great.
I didn’t realize the Good Decider had logged on. How nice to have you.
You’re quite welcome, citizen.