The number of times a run gets ruined or I just die outright because I accidentally tap the wrong place or just accidentally tap the screen at all is making me want to stop playing entirely.

Nearly every time it’s entirely out of my control and something causes it to happen.

That gap between the search and quick slots? You can click there and your character will move. Many times I will be trying to search and my character will go kill themselves instead.

I desperately need to be able to select a tile and confirm the action to move or attack.

Edit: Another small thing this would resolve is when I intend on examining something and I thought I hit the examine button but apparently missed, then I end up doing something I did not intend on doing. This literally just happened to me where I was trying to examine the two crystal chests in a room to determine what kind of items are inside, and instead of examining one of them I just opened the chest.

  • Vencedor@lemmy.world
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    1 month ago

    I’m actually a (learning) Java developer, and I am currently working on a game that uses Java and libGDX (some Java libraries to make videogames) which are the same libraries that SPD uses. With that said, If i have the motivation and I just don’t end working on my own project, I might be able to do something, but I first have to familiarize myself with how the game works and all.