• taanegl@beehaw.org
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      4 months ago

      Mesa is the cross-platform, open source implementation of the OpenGL, Vulcan and OpenCL protocols for use in creating graphics on screen.

      It’s the default GL library on Linux for when you want to write code that creates 3D graphics.

      You can juxtapose it to Metal on Mac’s or DirectX 3D on Windows.

    • sandalbucket@lemmy.world
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      4 months ago

      It’s an open source linux graphics driver.

      It is very widespread, despite being quite slow, because it works. It ships by default with almost everything, and is the fallback when card-specific drivers fail

      Edit: what Max_P said

      • Max-P@lemmy.max-p.me
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        4 months ago

        Mesa is more than just the fallback, it’s literally the entire userland graphics stack for all the open-source drivers. Intel, AMD, it’s also where the Apple Silicon drivers for Asahi lives and more.

        It’s not slow at all, unless you end up with the CPU renderer (llvmpipe/lavapipe) due to an unsupported graphics card. That’s usually NVIDIA users because nouveau isn’t great. But even then, when NVK comes out, it’s also in mesa.