Road_Warrior_10@lemmy.world to Games@lemmy.worldEnglish · 3 months agoBased on true eventslemmy.worldexternal-linkmessage-square27fedilinkarrow-up1500arrow-down117file-text
arrow-up1483arrow-down1external-linkBased on true eventslemmy.worldRoad_Warrior_10@lemmy.world to Games@lemmy.worldEnglish · 3 months agomessage-square27fedilinkfile-text
minus-squarefsxylo@sh.itjust.workslinkfedilinkEnglisharrow-up6·3 months agoOh this is a simple mechanic, should take a couple hours to implement! 1 week of battling the code architecture and debugging data flow later Do I actually enjoy game dev? I guess so…
minus-squareAkatsuki Levi@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months ago“Oh hey, I added a button that makes the sword turn red!” “Why is the player teleporting to [0,0] when the sword turns red?” “Okay, I fixed the teleporting bug, but now the sword is blue”
Oh this is a simple mechanic, should take a couple hours to implement!
1 week of battling the code architecture and debugging data flow later
Do I actually enjoy game dev? I guess so…
“Oh hey, I added a button that makes the sword turn red!” “Why is the player teleporting to [0,0] when the sword turns red?” “Okay, I fixed the teleporting bug, but now the sword is blue”