nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoNetEase kills Marvel Rivals mods as custom skins are hunted down in Season 1 updatewww.videogamer.comexternal-linkmessage-square14fedilinkarrow-up162arrow-down12
arrow-up160arrow-down1external-linkNetEase kills Marvel Rivals mods as custom skins are hunted down in Season 1 updatewww.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square14fedilink
minus-squarebadbytes@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down11·2 months ago“While mods only affected the game on the player side…” If it’s client side, then it wouldn’t impact a competitive game.
minus-squareWolfLink@sh.itjust.workslinkfedilinkEnglisharrow-up9·2 months agoNah there’s still things like mods that replace textures of walls with wireframes you can see through or mods that make enemy player skins highlighted, that can give you an advantage even if it’s only client side.
minus-squareglimse@lemmy.worldlinkfedilinkEnglisharrow-up9arrow-down1·2 months agoYes, now picture the enemy team’s models with lines extending 10 meters in all directions.
minus-squarestarman2112@sh.itjust.workslinkfedilinkEnglisharrow-up6·2 months agoAn aimbot is client side
“While mods only affected the game on the player side…”
If it’s client side, then it wouldn’t impact a competitive game.
Nah there’s still things like mods that replace textures of walls with wireframes you can see through or mods that make enemy player skins highlighted, that can give you an advantage even if it’s only client side.
Yes, now picture the enemy team’s models with lines extending 10 meters in all directions.
An aimbot is client side