At least until it gets direct dom manipulation and multithreading…
At least until it gets direct dom manipulation and multithreading…
I had one of those that was grandma-owned but the transmission shit the bed within 5k miles. What a pos.
3Blue1Brown on youtube has amazingly good visual explanations for various math concepts. Helped me out a lot when I was having trouble with calculus. It doesn’t help specifically with memorizing theorems or anything, but provides a good conceptual framework to start with. https://www.youtube.com/c/3blue1brown
There’s nothing quite like the unique pain of navigating an unfamiliar codebase that treats abstraction as free and lines of code in one place as expensive. It’s like reading a book with only one sentence per page, how are you supposed to understand the full context of anything??
They all look like it’s just a matter of time till they shred the side of your torso or take a finger.
They probably got stuff done, just not the things you left half implemented code for…
Software devs in general seem to have a hard time with balance. No comments or too many comments. Not enough abstraction or too much, overly rigid or loose coding standards, overoptimizing or underoptimizing. To be fair it is difficult to get there.
Maybe the word “audit” is incorrect? If they didn’t provide you any guidelines, I’d definitely recommend asking. But it’s possible they’re just looking for your perspective on best practices and possible improvement ideas, more like a general code review.
If you’re not being sarcastic, why limit yourself to only one thing? If you’re working on some amazing UI with tons of CSS animations and a full audiovisual experience, and it takes intimate knowledge of everything frontend, I guess it would make sense. But if you’re just making internal CRUD apps, I don’t see a reason why a given domain is special enough to have its own job title.
I think it’s a complement. We’re not in the dark ages anymore where you had to be intimately familiar with each target platform and have different people who each know everything about their little part of the stack. Nowadays it’s feasible for one person to be productive in devops, database, backend, frontend, etc. because so many people have gone to great effort to get us there. I personally get a lot of enjoyment out of being able to stand up an app by myself without necessarily needing to work with six other teams. That way we can have an actual vision for an overall user experience rather than getting caught up in compatibilities and discussions of ever changing best practices.
Interesting, yeah. I inherited a Blazor project though and have nothing positive to say about it really. Some of it is probably implementation, but it’s a shining example of how much better it is to choose the right tool for the job, rather than reinventing the wheel. For a while I was joking about setting the whole project “ablazor” until we finally decided to go back to a React/C# ASP.NET stack. If you’re thinking of using Blazor still, though, I think two fun things to look into are “linting issues with Blazor” and “Blazor slow”. I’ve heard people praise it, but they tend to be those who consider themselves backend devs that occasionally get stuck making frontends.
I’m pretty sure you could buy one of those with a straight six, I bet they’re even more of a dog!
The problem with modern UI design in a nutshell…
I have basically the same story, except it was one of my actual friends on Steam asking me to rate their CS:GO team. I fell for it since I was trying to be nice, and luckily changed my password before they could turn around and use my account for the same thing.
I often interact with people who don’t like something but haven’t used it before, so I’m definitely going to steal your term “informed dislike” to distinguish between those cases and ones that are legit gripes.
Just an anecdote, but I’ve definitely eaten those bad boys after several months. I’ve never been led astray by just checking for mold and giving it a sniff.
I was gonna say it couldn’t be Hunt Showdown, but it actually fits pretty well, minus the friendly NPC. Start game, collect clues, fight the boss, wait for the banish and try to defend, then take the boss token to the extract, all while trying not to die from enemy players. Of course the enemy players make it exciting, and I guess that’s why I’m not that into single player games.
How else can you create a good player experience while not alienating casual players though?
I’ve already left, but seeing them marching towards an IPO makes me even happier with my decision. I just fear that the mountains of helpful troubleshooting and advice on Reddit will be locked away forever soon, while the rest of the web falls to SEO and AI-generated nonsense text…
I’m surprised the CPU cooler is so small when they went to all that effort adding all those Noctuas.
As someone who works with typescript daily, you’re not wrong. It’s an extremely overcomplicated glorified linter that tries and mostly succeeds in catching basic type errors. But it also provides false confidence when you concoct something that shows no errors but doesn’t behave how you expect.