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Cake day: April 3rd, 2024

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  • The software development industry version of this is “we really need to fix that soon but it’s beyond the scope of this PBI”.

    “Soon” is a shorthand for “we’ll put this on the backlog and never pull it into a sprint until it blows up in our faces, at which time we will gripe about how nobody bothered to fix it earlier”.


  • Exactly. If this was “Marathon: Return to Deimos” or “Marathon: Battleroid Arena” or even “Marathon Infinity Plus One” I wouldn’t complain. Much.

    But just taking the name (and logo) of the original one? The game that started Bungie’s path towards being one of the big names of the FPS genre? That’s like saying they went straight from Pathways Into Darkness to Halo. That’s not honoring Marathon, it’s a soulless recycling of an old IP.

    My vent cores feel distinctly unblasted.


  • Jesus_666@lemmy.worldtoGames@sh.itjust.worksMarathon on Steam
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    10 days ago

    Man, I hate it when they make new games that have exactly the same name as an older game by the same company. And this one’s not even a remake. I have no idea if Marathon (1994) and Marathon (upcoming) even play in the same universe but they don’t seem to have much in common gameplay-wise. Ugh.

    Makes me wanna install M1A1 Aleph One (didn’t know it does M1 directly these days) and shoot some Pfhor, though.






  • These days ROCm support is more common than a few years ago so you’re no longer entirely dependent on CUDA for machine learning. (Although I wish fewer tools required non-CUDA users to manually install Torch in their venv because the auto-installer assumes CUDA. At least take a parameter or something if you don’t want to implement autodetection.)

    Nvidia’s Linux drivers generally are a bit behind AMD’s; e.g. driver versions before 555 tended not to play well with Wayland.

    Also, Nvidia’s drivers tend not to give any meaningful information in case of a problem. There’s typically just an error code for “the driver has crashed”, no matter what reason it crashed for.

    Personal anecdote for the last one: I had a wonky 4080 and tracing the problem to the card took months because the log (both on Linux and Windows) didn’t contain error information beyond “something bad happened” and the behavior had dozens of possible causes, ranging from “the 4080 is unstable if you use XMP on some mainboards” over “some BIOS setting might need to be changed” and “sometimes the card doesn’t like a specific CPU/PSU/RAM/mainboard” to “it’s a manufacturing defect”.

    Sure, manufacturing defects can happen to anyone; I can’t fault Nvidia for that. But the combination of useless logs and 4000-series cards having so many things they can possibly (but rarely) get hung up on made error diagnosis incredibly painful. I finally just bought a 7900 XTX instead. It’s slower but I like the driver better.




  • Anduril is way overengineered. I like this UI that some of my lights have:

    While off:

    • One push: Turn on at the last used brightness.
    • Two pushes: Turn on at maximum brightness.
    • Three pushes: That strobe mode that you don’t need but seems to be obligatory.
    • Hold: Turn on at the lowest brightness (or moonlight mode if the light has one).

    While on:

    • One push to turn off.
    • Two pushes to toggle between maximum brightness and the last used “regular” brightness.
    • Three: That strobe mode that someone has to have some use for.
    • Hold: Alternately increase or decrease the brightness.

    That’s pretty easy to learn and gives you all the functions you’d reasonably need (plus that strobe) without a lot of clutter.




  • They did PR campaigns against Linux and OpenOffice for quite some time – until cloud computing took off and it turned out they could earn more money by supporting Linux than by fighting it.

    In fact, Microsoft weren’t happy about FOSS in general. I can still remember when they tried to make “shared source” a thing: They made their own ersatz OSI with its own set of licenses, some of which didn’t grant proper reuse rights – like only allowing you to use the source code to write Windows applications.


  • True, although that has happened with F/OSS as well (like with xz or the couple times people put Bitcoin miners into npm packages). In either case it’s a lot less likely than the software simply ceasing to be supported, becoming gradually incompatible with newer systems, and rotting away.

    Except, of course, that I can pick up the decade-old corpse of an open source project and try to make it work on modern systems, despite how painful it is to try to get a JavaFX application written for Java 7 and an ancient version of Gradle to even compile with a recent JDK. (And then finally give up and just run the last Windows release with its bundled JRE in Wine. But in theory I could’ve made it work!)


  • Note that this specifically talks about proprietary platforms. Locally-run proprietary freeware has entirely different potential issues, mostly centered around the developer stopping to maintain it. Locally-run F/OSS has similar issues, actually, but lessened by the fact that someone might later pick up the project and continue it.

    Admittedly, platforms are very common these days because the web is an easily accessible cross-platform GUI toolkit SaaS is more easily monetized.




  • Nope, they just become less predictable. Which is why in some parts of Germany you can’t build as much as a garden shed without having EOD check the land first. In the more heavily-bombed areas it’s not unusual to hear on the radio that you’re to avoid downtown today between 10 and 12 because they’re disarming a 500-pound bomb they found during roadwork.

    And yes, the fact that an unstable bomb capable of trashing a city block is mundane nicely illustrates war’s potential to fuck things up for generations.

    Japan might want to get that land under and around the airport checked. There might be some other surprises hidden down there.