Ah damn, I have it and enjoyed it a lot - it’s fun! The card assets have always been obviously generic, store-bought assets… but at least they were still made by humans. I remember the first AI controversy in that game, I think it was centered around the main menu’s background image, where the castle turrets and towers kinda didn’t line up.
I don’t know how I feel about this, on one hand this is such an incredibly niche product that I can understand wanting to save every scrap of money, but it sets a bad precedent going forward.
It’s not isometric though, the camera can be controlled, zoomed in/out/rotated, and it has a full 3d world. And it’s huuuuge. Don’t get me wrong, I don’t think any game should be that large, but BG3 has at least some justification for it.