I’ve tried them all, and as of right now Connect feels the most polished and feature rich. So that’s my recommendation.
I’ve tried them all, and as of right now Connect feels the most polished and feature rich. So that’s my recommendation.
Nostalgia is really interesting in that it’s inherently bittersweet. It’s nice because it grounds us in a shared timeline and focuses on mostly positive aspects of some past point in time, but it’s also sad because it means thinking back fondly on a time that will never be again.
So maybe it’s the bitter half of that bittersweet feeling that you’re subconsciously averse to? Either that or maybe your past/childhood was mostly negative or even traumatic? I’m no psychologist, so really I don’t know what I’m talking about.
An empire that we lived in and got to experience when it was thriving. That’s why dead malls in particular have a distinctly bittersweet feeling to them. Those of us who frequented malls in the 80’s and 90’s can vividly remember when they were filled with people, commerce, and social activity. They were such lively social spaces back then, so seeing them slowly succumb to the ravages of time and fade into irrelevancy is both sad and fascinating.
Nah. It’s morbidly interesting IMO.
Yep. Still have my black one with AmberElec installed. I love everything about it other than the display’s somewhat muted colors and mediocre battery life.
Lol. I read this in an entirely different context, like you were implying that they’d go to hell for this.
That’s really cool that someone thought to preserve this and put it on display in a museum. It’s like a modern historical artifact from the golden age of computing.
“Shouldn’t we wait for reinforcements?”
“I am the reinforcements.”
I do remember Lost Souls, yeah.
And that Papyrus font… I can feel the 90’s-era PC gaming vibes radiating off of it. Love it.
I’ll be keeping an eye on this thread because I would also love to know if I’m missing out on some good games journalism out there. Sadly, sites like what you’ve described are increasingly rare in the modern era. Nevertheless, here are a few that come to mind:
NintendoLife is pretty great for this if you’re looking for Nintendo-related news, reviews, interviews, and feature articles.
One of their affiliate sites, Time Extension, is also really good for long-form articles and retrospectives about retro games.
And while it’s mostly just news, like you said, Polygon will sometimes surprise you with some really excellent feature articles that have a lot of thought and research put into them.
Oh, DLC. I thought this was a full-blown sequel out of nowhere.
This is sadly still the case and one of the main reasons I use Samsung phones today instead of Pixels. One Hand Operation gives me more ergonomic and easy to use gestures while also playing nicely with third party launchers.
There’s just no way in hell I could use the pixel launcher as my daily driver. It’s too simple and lacks the bare minimum customization options that I would need to be able to tolerate it.
Not yet, no.
I wouldn’t say that I’m against subscription models as an option alongside a traditional purchasing paradigm for games, but if what we’re seeing now is simply a trojan horse for a wholesale upheaval of that traditional purchasing model sometime in the not-so-distant future then I’d happily see it fail. Just in general the constant push toward an all-digital gaming future consistently concerns me.
But I’m old. I’d be willing to bet that most young people and teens gaming today probably couldn’t care less about that prospect since they’ve never experienced this medium during a time before digital distribution, day 1 patches, etc.
Do they? I’m not so sure.
While exclusives certainly limit access to those who own a certain platform, they also usually benefit from being developed for one specific piece of hardware in terms of polish, stability, etc. Some of the most ambitious and polished games ever made have been exclusives, mostly on Sony or Nintendo platforms.
They also help to engender a distinct identity for each platform, IMO. This is a more ephemeral thing, mind you, but I think that both Sony and Nintendo have succeeded in carving out a clear brand identity for themselves via the kinds of exclusives that they’ve gotten onto their platforms from their stables of first- and second-party developers. Does that make sense, or am I just talking out of my ass at this point?
More options is always better for consumers, of course, but I think that exclusives also come with their own set of unique positives as well. I’d be curious to know how most people feel about this topic. I could very well be an outlier here.
They absolutely did. So much more room for air/sound to flow through those speakers in CRTs. That’s why most people resort to sound bars at a minimum to get halfway decent sound for today’s flat panel televisions. You just can’t fit powerful speakers into them.