SourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agoPVS-Studio to check Unreal Engine projects?plus-squareyoutu.beexternal-linkmessage-square0fedilinkarrow-up12arrow-down11
arrow-up11arrow-down1external-linkPVS-Studio to check Unreal Engine projects?plus-squareyoutu.beSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agoThe Consequence of the Missing Referencesplus-squarewww.coconutlizard.co.ukexternal-linkmessage-square0fedilinkarrow-up12arrow-down11
arrow-up11arrow-down1external-linkThe Consequence of the Missing Referencesplus-squarewww.coconutlizard.co.ukSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agoFree Heroes of Might and Magic II: Open-Source Project that You Want to Be Part ofplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up13arrow-down11
arrow-up12arrow-down1external-linkFree Heroes of Might and Magic II: Open-Source Project that You Want to Be Part ofplus-squarewww.viva64.comSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agoHow to Get Nice Error Reports Using SARIFplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up13arrow-down11
arrow-up12arrow-down1external-linkHow to Get Nice Error Reports Using SARIFplus-squarewww.viva64.comSourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to Linux development@lemmy.ml · 4 years agoFinding Typos in the GTK 4 Project by PVS-Studioplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkFinding Typos in the GTK 4 Project by PVS-Studioplus-squarewww.viva64.comSourceCode@lemmy.ml to Linux development@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agoDid It Have to Take So Long to Find a Bug?plus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up10arrow-down12
arrow-up1-2arrow-down1external-linkDid It Have to Take So Long to Find a Bug?plus-squarewww.viva64.comSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agoAutomatic static analysis using PVS-Studio when building RPM packagesplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkAutomatic static analysis using PVS-Studio when building RPM packagesplus-squarewww.viva64.comSourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agoHow static code analysis helps in the GameDev industryplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up10arrow-down12
arrow-up1-2arrow-down1external-linkHow static code analysis helps in the GameDev industryplus-squarewww.viva64.comSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink
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arrow-up10arrow-down1external-linkPVS-Studio for Indie Developersplus-squarewww.gamedev.netSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agoWhat is SAST and how does it help a developer?plus-squareyoutu.beexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkWhat is SAST and how does it help a developer?plus-squareyoutu.beSourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agoAmnesia: The Dark Descent or How to Forget to Fix Copy Pasteplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up13arrow-down11
arrow-up12arrow-down1external-linkAmnesia: The Dark Descent or How to Forget to Fix Copy Pasteplus-squarewww.viva64.comSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agoPVS-Studio static code analyzer & DevOpsplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkPVS-Studio static code analyzer & DevOpsplus-squarewww.viva64.comSourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agoPVS-Studio & GameDevplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down11
arrow-up10arrow-down1external-linkPVS-Studio & GameDevplus-squarewww.viva64.comSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years ago15 BEST Code Review Tools for Code Quality Analysisplus-squarewww.guru99.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-link15 BEST Code Review Tools for Code Quality Analysisplus-squarewww.guru99.comSourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agoUnicorns break into RTS: analyzing the OpenRA source codeplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down11
arrow-up10arrow-down1external-linkUnicorns break into RTS: analyzing the OpenRA source codeplus-squarewww.viva64.comSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agoStatic Analysis: From Getting Started to Integrationplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkStatic Analysis: From Getting Started to Integrationplus-squarewww.viva64.comSourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agoPVS-Studio: analyzing pull requests in Azure DevOps using self-hosted agentsplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkPVS-Studio: analyzing pull requests in Azure DevOps using self-hosted agentsplus-squarewww.viva64.comSourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agoPVS-Studio and Continuous Integration: TeamCity. Analysis of the Open RollerCoaster Tycoon 2 projectplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkPVS-Studio and Continuous Integration: TeamCity. Analysis of the Open RollerCoaster Tycoon 2 projectplus-squarewww.viva64.comSourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agoThe PVS-Studio analyzer: detecting potential compatibility issues with Java SE APIplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkThe PVS-Studio analyzer: detecting potential compatibility issues with Java SE APIplus-squarewww.viva64.comSourceCode@lemmy.ml to DevOps@lemmy.ml · 4 years agomessage-square0fedilink
SourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agoThe Code of the Command & Conquer Game: Bugs from the 90's. Volume twoplus-squarewww.viva64.comexternal-linkmessage-square0fedilinkarrow-up13arrow-down12
arrow-up11arrow-down1external-linkThe Code of the Command & Conquer Game: Bugs from the 90's. Volume twoplus-squarewww.viva64.comSourceCode@lemmy.ml to Game Development@lemmy.ml · 4 years agomessage-square0fedilink