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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Used it to explain stuff during my full stack bootcamp. It is immensely helpful when you have an idea of what you don’t know but are unsure what question you need to ask to find the answer. Even better when you know what function you need from a different language but don’t know what it’s called and has some esoteric name you cba to remember.

    If a libraries docs are indexed it also helps quickly find the method you need to implement.

    LLMs will likely always have a place as a supporting technology during and after education.



  • I took Pokemon Legends Arceus to 100%. I can firmly say Palworld has a better loop than PLA.

    We were almost capped on Palworld and reset our server yesterday. I have spent over a dozen hours since our reset playing the game. I would have put PLA down permanently if I was almost done with the 100% dex and lost my save data. I am missing 2 achievements on Horizon Zero Dawn on steam for that exact reason.

    Early access is fine if you look at the game as it is now instead of thinking about “what it will be”.




  • We had hardware getting massive leaps for years. Problem is, devs got used to hardware having enough grunt to overcome lack of optimizations. Now we got shit coming out barely holding 60+ on 4080s and requiring usage of FSR or DLSS as a bandaid to make the game get back to playable framerates.

    If you’ve got 30 series or 7000 series from AMD you don’t need to look for a more performant card, you need devs to put in time for polish and optimization before launch and not 6 months down the line IF the game is a commercial success.



  • I have had a mesh setup end up with one device throwing old files across the entire mesh and it took me an entire hour to fix and get replication working correctly again. So right now I have all devices connecting to my plex server only, no mesh. If a device updates, it goes to my server then propagates to my other devices.

    This lets every device be able to update a file or pull back updates. Because the plex server is the sole adjudicator of changes, I dont have to deal with any file mismatches or keep a single source as read-only.








  • Xiaz@lemmy.worldtoStarfield@lemmy.zip*Permanently Deleted*
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    1 year ago

    The biggest pain point there is the real lack of meaningful space interaction. Your ship, while being entirely personalizable, is largely useless. My play thrus saw a fight every 7-10 jumps, at best. Theres a lot of emulation of E:D and SC in power management but because of the flight dynamics, that entire sidebar is largely binary. Either you engage and win or you jump out. The flight dynamics are rough enough that theres no room in the conversation for being a skilled pilot. Then the interior loses a significant amount of meaning in auto-gen’d doors. you shouldnt be forced to put blank squares in just to get a layout that is traversable.

    the veneer of a space game is there but it really lacks the extra thought into how a cornerstone mechanic should work and that causes the largest part of the downfall in my eyes.