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Joined 1 year ago
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Cake day: July 4th, 2023

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  • Yaaaawn. I like how game journalists think they can change the world by talking about the issues and that’s it. I mean those same websites that doom-monger about state of game industry, review and hype the big moneymakers of those corporations.

    We as the customers and players are on the receiving end of their rant (this cascade of articles been going for a couple of months), but guess what capitalism will always win against powerless and meaningless virtue signalling in the form of these opinion pieces. This is bigger than video games or entertainment industry. Unless people go out on the streets and truly revolt against the corporations, NOTHING will change. Equal distribution of wealth and fair rights for workers don’t happen because we talk about it. We need to fight for it.




  • Thanks a lot for elaborating! I get your point, in fact recently I tried playing BioShock and the combat was unbearable. I don’t think it was bad, but I simply had to stop after 30 minutes. I think for most old games, if you didn’t play it at the time, you are gonna have a hard time to get into it.

    I disagree about FF7 however. I think making a ‘safe’ remake like RE4 or Dead Space is fine to bring the game to the modern audience. But to use a remake as a smokescreen to reimagine the original and in some strange convoluted way make it a sequel as well is so much more up my alley. In the end if you love the original it’s still there.




  • Interesting take. While I think RE4 is deserving the GotY nom, it didn’t live up to my expectations. I have only played original a couple of years ago and it was a magical experience. I feel that remake lost most of the charm, the story lost good amount of the cheese, the music in the remake is truly a travesty compared to the original. I do like the combat a lot in the remake and parry system is really fun, but I don’t feel the improvement in this regard as significant.

    The one thing I love the remake for is Separate Ways, this is such a good campaign, the original was definitely subpar.

    Despite my gripes, RE 4 is still pretty high on my GotY list. Not the best survival horror of the year though. Dead Space was absolutely incredible and I hope it wins Audio Design. Alas I have a feeling Hi-Fi Rush is the favorite in this one.







  • Just finished Sleeping Dogs, strange hybrid game from 2012. On one hand story mission structure from GTA games, melee combat emblematic of that era (focused on countering like Batman: Arkham or early AC games), shooting feels terrible and it borrows heavily from Max Payne. Then you have Hong Kong setting, but the game is made by a Western studio which allows for more graphic violence than say Yakuza series. All in all recommended for open world aficionados, who enjoy that GTA-feeling story, but definitely the ideas become stale after around 3-4 hour mark.