Just your age ol’ ex-Reddit lurker… who also likes nuggets :)

  • 0 Posts
  • 27 Comments
Joined 1 year ago
cake
Cake day: June 12th, 2023

help-circle
  • I was so disappointed they pivoted and turned it into an MMORPG. I just wanted a single player focused game where I could be immersed in the story.

    I don’t get immersed in an MMO type game. It just becomes a task to complete all missions and end up clicking through dialogue. Maybe that’s just me though.

    I also just read all the development issues about the SWKOTOR remake.





  • Apparently, in 1990, it “was reprinted as The Complete & Uncut Edition. King restored over 400 pages of text that had been removed from his original manuscript, revised the order of the chapters, shifted the novel’s setting 10 years forward from 1980 to 1990, and accordingly corrected a number of cultural references.” according to Wikipedia.

    I haven’t been able to put the book down but, I think I can see where young you was coming from. I’ve just got up to where a lot of stuff kicks off and that’s at least 600 pages in with 2200 odd left. The Shining is 447…

    But, I absolutely loved The Shining and would recomend going to read the actual version of it, and not it’s strange much longer cousin, lol. It’s one of my favourites, along with Neverwhere by Neil Gaiman and Dissolution by C.J. Samson




  • the teams working on various Assassin’s Creed games are “part of the brand” and it’s important that all the studios are talking to each other to avoid “redoing work.”

    Sounds like they are handicapped by the formulaic structure setup for the AC IP.

    I guess it will be akin to previous releases, just more stealth focused again. Potentially.

    I would love an AC game made similarly to the style of Dishonored or even Uncharted and the latest Tomb Raider games. Less focus of filling out huge maps and can focus on capturing a more intimate and immersive story that could heavily play into stealth and assasin mechanics.

    Just my 5 cents though. A man can dream, lol.







  • I can see where you’re coming from and I agree at times it feels like it’s being used for the marketing since it’s easier to say, using the article as an example, “Bullfrog-like”. They could have taken an extra moment to be a bit more descriptive, such as with your example, and say “Management Sim inspired by Theme Hospital/Bullfrog”, for people who may not be familiar with “Theme Hospital” or a Bullfrog game.

    Just to circle back to your initial comment, “I got to the word “Bullfroglike” and stopped reading”, I can definitely see where you are coming from, but I did disagree with your approach.

    I also just wanted to add that I hope this isn’t taken as an attack upon yourself.

    I do like the alliteration for “Boomer Shooter” but I don’t think it’s the right demographic xD. I think it’s still somewhat common, but I also don’t think it’s as mainstream as say your Battlefield or CoD.

    RetroSlayer FPS? I have no idea, lol


  • I do take your point and it’s a fair criticism. It can almost feel like a marketing ploy to piggyback off of the popularity of another game, such as Stardew Valley-like, considering a lot of the time those games have since developed a genre, like for FPS instead of Doom-like.

    I would also add, though, that using Doom-like/Doom-lite would still be appropriate to define games that are closer to a Doom type game than your CoD or Counter Strike. You could make a similar argument for the style of play Stardew Valley offers compared to literally Farming Simulator 20XX.

    But you could also argue it gives the reader/consumer a quicker understanding of what to expect from the game. Especially in the case of this article where there isn’t a way to clearly define/ label what to excpet from the game.