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Cake day: July 9th, 2023

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  • redhorsejacket@lemmy.worldtoScience Memes@mander.xyzEat lead
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    11 days ago

    Not that it really matters, but trying to learn about (Christian) God by reading the Old Testament is like trying to perform maintenance on your 2024 vehicle using a manual from the 2000 version of that car… Like, yeah, that was relevant once, and there’s some overlap, but the situation has evolved since then. It’s called the Old Testament because it is based on something outdated (again, from a generically Christian perspective). The Old Covenant (which is what the Old Testament is testifying to) was between God and the Jews, and was based around compliance with the law. That’s why the OT is so full of rules and punishments.

    Then, Jesus arrives on the scene and changed the game. His birth, betrayal, and death, represent a new contract between God and humanity (not just the Jews) wherein mankind is saved by God’s grace alone. In fact, God has done a 180 on the whole obedience to the law thing. Turns out, God loves sinners, and prostitutes, and tax collectors, and prodigal sons, and all sorts of ne’er-do-wells that the God of the Old Testament would have reviled. From the death of Jesus forward (and maybe retroactively too, I don’t know dogma all that well), the only thing necessary for your salvation is God’s grace, and that is given to all, as long as you accept God into your heart or something like that. Basically, God is Darth Vader, and he has altered the deal, pray he does not alter it further.

    Of course, as with anything A) religious and B) 2000+ years old, there’s a lot of disagreement on like every aspect of the above. But, I think I’ve got the gist of it correct from a generic, if Catholicism influenced, perspective. It’s been a long time since I had to sit through a theology lecture.

    With all that being said though, I imagine that the reason the OT has stuck around in Christianity is that it’s characterization of God as vindictive and capricious and obsessed with toeing the line is a very useful tool for keeping the plebs compliant. They get to have their cake and eat it too, as it were. “God loves you unconditionally sweetie, remember that, but also if you have sex before marriage you are DAMNED to HELL for ETERNITY!”




  • I imagine it’s something of a difference in expected audience behavior. I would think that, for most people, looking at a few of the top comments and their replies is all the engagement with a post they want to have. So, a voting system facilitates that process by highlighting a few items the hive mind likes, and leaving the rest in relative obscurity. Whereas forum style posting sort of assumes that everyone present in a thread is in conversation with one another, hence chronological organization.



  • As neat and tidy as your explanation is, I think you are vastly oversimplifying the concept.

    You say the moon is real because you can see it, and you can prove it’s there by telling other people to just go look at it. Alrighty then, I’ve seen bigfoot. In fact, lots of people say they’ve seen bigfoot. Therefore he must exist too, right? The photos “prove” his existence just as much as you pointing to the sky saying the moon exists cause there it is.

    Now, I realize that there’s probably some degree of hyperbole in your statement, so I’ll walk this back a little. If the defining metric of your separation between these concepts is whether the hypothesis can be proven through experimentation, that’s all well and good. However, I would argue that, in 99.9% of cases, it’s still a belief statement. Let’s continue with the moon example, but, rather than “seeing is knowing”, let’s apply the same standard that you applied to God. So, you “know” the moon exists, not just because you can see it, but because it’s existence can be empirically proven through experimentation. What sort of experiments would you conduct to do that, exactly? Have you done those experiments? Or, like the rest of the rational world, do you accept that scientists have done those experiments already and decided, yup, moon’s there? Cause, if you’re taking someone else’s word for it, do you personally “know” what they are saying is true, or do you believe them based upon their credentials, the credentials of those who support the argument, and your own personal beliefs/knowledge?

    As another example, let’s imagine for a sec we’re philosophers/scientists of the ancient world. I have a theory that the heavier something is, the faster it will fall. You may know where I’m going with this if you remember your elementary school science classes. I believe in the power of experimental evidence, and so, to test my theory, I climb to the top of the Acropolis and drop a feather and a rock. The feather falls much more slowly than the rock. Eureka, I’ve proved my theory and therefore I now KNOW that an object’s weight affects its fall.

    Now, anyone not born in 850 BC Athens in this thread will point out that it’s a flawed experiment, since I’m not controlling for air resistance, and if you conducted the same experiment in a vacuum chamber, both objects would fall at the the same rate. However, the technology to test my hypothesis with all of the salient variables controlled did not exist at that time. So, even though it’s now widely known that my experiment was flawed, it wouldn’t have been at the time, and I would have the data to back up my theory. I could simply say try it yourself, it’s a self-evident fact.

    Finally, your statement about subjectivity of definition being an obstacle to functional language is so alarmist as to border on ridiculous. If this question were “how do you personally define the distinction between ‘yes’ and ‘no’”, then sure I can get on board a little bit more with your point. However this is much more like ‘twilight’ vs ‘dusk’. Crack open a dictionary and you’ll find that there is a stark, objective distinction between those terms, much as you pointed out that belief and knowledge have very different definitions. For the record, since I had to look it up to ensure I wasn’t telling tales here, sunset is the moment the sun finishes crossing the horizon, twilight is the period between sunset and dusk when light is still in the sky but the sun is not, and dusk is the moment the sun is 18 degrees below the horizon. So, I know that these are unique terms with specific, mutually exclusive definitions. But let me tell you something, I believe that if I randomly substituted one term for another based purely on my personal whimsy, people are gonna get what I mean regardless.


  • I suppose I cling to the old adage that a bad game is bad forever, while a delayed game may some day be good. It’s less true today than when Miyamoto said it (No Man’s Sky being the commonly cited example of a game which was able to turn its radioactive launch into a fairly positive experience), but I still believe it’s more accurate than not. I’m picking on a straw man here, but I wonder how many of those “gamers” bemoaning Halo’s long absence also look down their noses at the yearly release mill of sports games. Far as I’m concerned, new games in a franchise should come when the creators feel they have something new to showcase. A new mechanic, new engine, a new plot, whatever. Obviously, the games industry at large is perfectly happy to ok boomer me, and I’m perfectly happy to keep mining through my backlog of games which manage to be fun without live updates.







  • 100%. I know that the jury is out, academically speaking, on the actual effectiveness of the bombs, but it makes intuitive sense to me that they at least contributed to the Japanese decision to surrender unconditionally.

    In fact, up until the bombs were dropped, Japan was working with the Soviet Union to act as mediators in peace talks, so Japan could get a better deal. Of course, while the USSR entertained the diplomatic overtures from Japan, they were actually planning on declaring war, as they had promised at Yalta. But, I think it still contributes to my point that a civilian population that has been targeted by a besieging force must believe their only options are unconditional surrender or utter destruction (which, incidentally, is exactly the verbiage the US presented Japan in the Potsdam Declaration 10 days before the first bomb was dropped). If there is a plausible third option available (or believed to be available), then that’s what will be pursued.


  • No, it was not my intention to suggest that. I’m sure the Germans threw everything they could afford into the Battle of Britain.

    Though, I am most definitely not an expert in the field and should be treated as I am, a dude on the internet lol.

    However, even Germany in early WW2 (arguably at the height of their power) was unable to throw enough explosives into London to make that switch flip in the civilian population from “we shall fight them on the beaches” to “okay, in light of recent events, we are reevaluating our ‘Never Surrender’ policy…”.

    In fact, I might even suggest that the scale of bombing necessary to make it a viable tactic was impossible at that time, as the nuclear bomb hadn’t yet been invented. Perhaps someone more knowledgeable than me can fact check this assertion, but I think the only time intentionally targeting civilians has successfully cowed a belligerent was when the US nuked Japan. And even then, it took two.


  • Also, to add to the other poster’s point, in a medieval siege, the defenders have every reason to believe the attackers will happily let every man, woman, and child behind the walls die gruesome deaths to starvatiom or disease. That’s why, when it came down to the wire, cities would submit.

    In modern times, cultivating a believable military posture of, “Surrender, or we will personally execute every last motherfucking one of you” is politically dicey. Look at the news stories coming out of Gaza about supplies running low thanks to Israeli interference. Right, wrong , or indifferent, the international community (as well as your domestic community, if those that disagree with these sorts of tactics are allowed to make their voices heard) tends to look down their noses at targeting noncombatants populations. So, due to these complications (which were largely absent or less impactful from warfare in the time of Genghis Khan) wholesale slaughter of civilian life isn’t really openly used. In fact, guidelines like “proportionality” are invented which dictate the level of response you can give certain provocations and what not.

    So, if you’re a modern day commander being tasked with taking an urban center, the closest way to approximate a medieval siege would be to absolutely carpet bomb everything. Make it known that you will happily let every single person in Moscow die, if not send them to the afterlife yourself. While you’re bombing the suburbs, you’ll also need to encirce the whole city to prevent supplies from being delivered, since you can’t guarantee every bomb will hit it’s target and need starvation to provide additional assurance to the population that, if they maintain their current course, they are doomed.

    Unfortunately, the world isn’t going to allow that, and you know it, so you commit to the level of bombing deemed acceptable by the world at large. At best, you wind up in a situation like London during the Blitz. Your bombing runs are effective, in that they disrupt the daily life of citizenry, and cause some infrastructure damage and loss of life. However, you’re never going to be allowed to scale up to the point where your victims feel they have no way out but to submit. There’s enough plausible deniability that, even when a bomb hits close to home (literally or figuratively), the victim is more pissed at the bomber than their government.



  • Man, Trespasser is an example of a game with some pretty wild ideas about immersion and puzzle solving in a first person shooter game that the tech just wasn’t quite able to pull off. If anyone is curious there is a positively antique Let’s Play on YouTube that discusses the game’s development, its relation to the wider Jurassic Park franchise, cut content, and, of course, the game in context. I think it may have come from the old Something Awful forums, and it remains, to my mind, the gold standard for what I’d like Let’s Plays to be. Worth checking out if you’ve the time.