Eventually I do want to implement a light theme, but it’ll probably be a bit!
I’m the developer of a desktop-first Lemmy client called Alexandrite.
Eventually I do want to implement a light theme, but it’ll probably be a bit!
(dev here) I totally understand that, I wish Lemmy had that or oauth, I don’t like handling passwords just as much as you don’t want me to!
I use Imagus and it doesn’t work well with Alexandrite, I was trying to find some documentation on if I could support Imagus from the website side somehow, like attributes to provide non-thumbnail image URL hints but I hadn’t found documentation yet.
I’ve been meaning to try building something similar into Alexandrite at some point otherwise.
True, I’ve been using Voyager on my phone and it’s a big improvement over lemmy-ui in my opinion.
(dev here) I hadn’t really considered it as a full replacement before, but hosting it alongside the instance like a desktop version of m.lemmy.world is something I think would be neat (at least one instance is doing that, with a custom Dockerfile because I haven’t made one yet). I’d need to add some mobile support (which I’m not against doing in the future) and some admin tools probably before it could be a full replacement, both would probably not be for a bit still because I’m still working on feature parity for normal users. Also still waiting on a Lemmy issue to be fixed before I can add image uploading which is the most basic feature the site lacks at the moment.
Thanks! :)
(dev here) I had an idea for how I’d build a profile switcher recently, it’s something I want to implement soon.
I really want this. I haven’t tried any of the apps (other than the one I made) yet because I don’t want to give anyone my password. Oauth support would be so nice.
Yes, launching the game launches Ubisoft’s launcher and you have to sign into that to play.
Also if you use Proton it doesn’t auto close the launcher when you quit the game so it’ll run up your play time while the launcher is minimized to the system tray.