Wow, that is one punchable face right there!!!
Wow, that is one punchable face right there!!!
saved for sure!
I like that.
Maybe people would enjoy seeing you tinker with some of these things? People really enjoy watching restoration projects, maybe you could do something similar? The ‘Hand tool rescue’ channel is a pretty good one if you’ve never seen it (I’d link it but my internet is shit right now, sorry!)
Holy shit, front firing speakers! No way!!!
Lol
People like that will be mad either way. There’s no right answer.
Sure, gamexchange was just the most common one that I’ve seen. I’ve never been to FuncoLand.
So, they’re trying to be more like game-x-change?
More positives:
I also really enjoy the intro screen. It’s chill, and simple, but really well crafted. The subtle details like the syncronized blinking of the button combo indicator to start the game and the slight movement of the title text. I really appreciate that it takes you immediately into the game so quickly/easily too. It’s nice to just have the capability to jump right in and start exactly where you left off last time.
Really, I had to take a moment to write this comment just so I could listen to the intro song loop a few times. Really digging the tunes :)
I respect that.
So, I ended up switching the control scheme again… My reasoning why I switched it up in the first place was because having attack on the ‘x’ button feels more natural. However, this was making some of the platforming where you have to attack things mid-jump even more difficult. So I switched it back to left bumper = attack, right bumper = block, x = slot 1 (I think this will likely be the final version)
Awesome!
One more thing I wanted to mention real quick; there doesn’t seem to be a way to drop through ledges. Not sure if that was intentional or not, but maybe the special move that is mapped to ‘down+A’ interferes with this (usually) default mechanic?
I’ve been having the worst time trying to get hotlinks to work lately…
(Hopefully that works)
Thanks for the responses, looking forward to playing more of this and seeing it progress!
Oh, awesome! I must have missed that
Positives:
I’m loving the music so far, really awesome chiptunes, great vibes. I love the fast paced movement and combat, and responsive controls. I’m not sure how much patience I’ll have for the precision platforming, but it feels really well done.
Suggestions:
-Default controls for the controller weren’t my favorite. It’s great that customizing them is super easy. I’d suggest these for the defaults:
-I noticed that the defaults for ‘scroll right’ and ‘scroll left’ weren’t working with the right stick. I don’t know if this could be because I changed the defaults, but setting up these two controls to the corrosponding d-pad buttons fixed it.
-Replace the Reddit link with a Lemmy one instead?
Where’s the best place to give feedback?
I appreciate you saying that, hopefully that’s a good thing and it can live up to expectations!