- cross-posted to:
- tenforward@lemmy.world
- cross-posted to:
- tenforward@lemmy.world
âStar Trek: Voyagerâ Gothic
Youâve been on this tiny ship in the Delta Quadrant beyond any hope of recrew or resupply for over a year, but you keep seeing ensigns you donât recognise. Everyone tells you that theyâve always been here
You go down to Engineering looking for Lt. Carey. Bâelanna tells you that heâs just stepped out. Heâs been 'just stepped outâ for days.
A shuttle crashes on a desert planet. You speak with Chakotay about the possibility of trading for some new shuttles, but he looks at you funny and says âbut we already have a full compliment of shuttlesâ
You run to the shuttlebay and inspect them personally. There is a full compliment of shuttles. And none of them even have a scratch. The next week, a shuttle is torn to pieces in a plasma storm. Youâre not even surprised when you find intact it in the shuttlebay an hour later.
You stop mentioning shuttles.
The ship has an encounter with some Kazon, but manages to get away. Their ships are primitive and slow and you shouldnât run into them again.
Two weeks later, you meet the same Kazon, now somehow in front of you. You begin to suspect that youâre driving in circles
You go to Engineering looking for Lt. Carey. You havenât seen him in two years. Heâs 'not there right now, but should be back in a minuteâ.
Janeway and Paris travel at warp 10 and turn into salamanders. Youâre sure that it happened. You remember it happening! But no one brings it up. When you ask Tom about it, he doesnât even register the question.
You scream âBUT YOU WERE A SALAMANDER!â into his ear. He doesnât even hear you.
You see another Ensign you donât recognise. You finslly just ask the computer for the crew compliment of Voyager. You are told that the answer is: 121.
A month later, the Hirogen conquer the ship, spend weeks brainwashing and surgically altering the crew into believing that they are actually characters in holographic simulations, and then hunt them for sport. This culminates in a pitched battle between the crew and the Hirogen in which the ship is utterly wrecked and dozens of people are killed.
Afterwards, you ask the computer for the shipâs crew compliment. You are told that the answer is: 147
The next day, you wake up and find Voyager restored to its original state.
You make a discreet inquiry about Lt. Carey. Now everyone acts like heâs dead but canât tell you precisely when or how.
The Captain takes you aside one day and specifically instructs you not to mention Ensign Jetal to the Doctor. She says that she knows that this will be difficult, given how close we all were to her (and you in particular), but that for the greater good of the crew, you need to act like Ensign Jetal never existed. You solemnly nod your head and consent, and she gives you a comradely pat on the shoulder and leaves the room.
You have absolutely no idea who Ensign Jetal is.
Voyager absorbs the remaining crew of the USS Equinox. Well at least youâll finally have an explanation for the new crew you see around the ship! You never see any of them ever again.
Youâve now travelled almost 40,000 light years towards home. You check the star charts; somehow, youâre still in the Delta Quadrant. You begin to wonder if the Beta Quadrant even exists.
The Delta Flyer is destroyed by Borg torpedos. You donât even bother to check the shuttlebay for it, you just instinctively know that it will be back
A few months later, the Captain gives you the sad news: Lt. Carey is dead.
You finally make it back to the Alpha Quadrant, say your tearful farewells, and receive a handshake and a promotion from Admiral Paris. As one last thought before leaving Voyager forever, you pay a visit to the shuttlebay. You find it utterly empty, except for one lowly crewman with a mop and pail, swabbing the deck. âIâŠguess that Starfleet must have already cleared out the remaining shuttles?â You say uncertainly, your voice echoing in the cavernous, empty room. The crewman breaks off his mopping and looks at you like youâve lost your mind and says: âVoyager never had any shuttles.â
You leave the galley after another night of Neelixâs terrible food. You walk by the holodeck and notice itâs always on. You go into engineering and Bâelanna tells you that it runs on its own power supply. You suggest hooking that power supply up to the replicators. She stares at you and says, âwe donât have enough power to run the replicators.â
You need Samantha Wildmanâs xenobiology expertise. The computer doesnât detect her aboard. You go to Naomi and ask where her mother is. She looks at you funny and says, âmother? I never had a mother.â
You attempt to order a spiced chai from the replicator; it supplies you with coffee (black).
It has been the end of seven very long years. You are finally back in the Alpha Quadrant. You are given an escort of honor back to Starfleet Command.
You see the Earth on the viewscreen⊠and everything goes black.
Due to a transporter accident, a new life form is created, a merger of Neelix and Tuvok named Tuvix. Later, you see both Tuvok and Neelix seem to be back to their original selves. When you ask them what happened to Tuvix, they look at you strangely.
You start your mission with 38 irreplaceable photon torpedoes and two tricobalt devices. Seven years later Voyager has used 81 torpedoes. Nobody can explain why you were carrying the tricobalt devices.