I’m running it on laptop with Intel+Nvidia hybrid graphics. I had Steam on iGPU for ages before I realized, recently switched it to Nvidia but haven’t seen the flickering. I remember someone mentioning that it might have something to do with mouse polling rates or something, but I have a really cheap mouse so I might be too cheap to face that issue haha.
No issues in games, it’s the steam client which has issues.
Now that I remember Firefox extensions too are having issues with overlays (bitwarden) but I’ve not updated my system in a couple of weeks which might to be to blame here.
videos? everything flickers for me on wayland. X.org is literally the only thing keeping me from switching back to windows right now.
Wayland has started to support Explicit Sync which can fix the behavior of Nvidia’s dumpster fire of a driver
Weird. I have Nvidia and I’m using Wayland and I’ve never had these flickering issues. But seems to be a common complaint, so I think I got lucky.
I’ve seen it in Steam off the top of my head but not much else.
Happens on both my NVIDIA machines, my Intel machines see no such behaviour.
I’m running it on laptop with Intel+Nvidia hybrid graphics. I had Steam on iGPU for ages before I realized, recently switched it to Nvidia but haven’t seen the flickering. I remember someone mentioning that it might have something to do with mouse polling rates or something, but I have a really cheap mouse so I might be too cheap to face that issue haha.
No issues in games, it’s the steam client which has issues.
Now that I remember Firefox extensions too are having issues with overlays (bitwarden) but I’ve not updated my system in a couple of weeks which might to be to blame here.
https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/90
i’m kind of waiting for an implementation. The “protocol” is useless to me by itself
All of them are already merged. You just have to wait for it to trickle down to whatever you’re using.
For me it’s just games, I’m guessing it’s an Nvidia GPU? I hope explicit sync helps with that.