But honestly, going from software rendering to 3D acceleration with a 3dfx Voodoo 2 accelerator with a whopping 8 MB RAM made me appreciate FPS. I spent several minutes just switching weapons in Jedi Knight and marveling at how quickly that suddenly went.
I was genuinely upset that my parents didn’t get me the 12 MB version which locked me at 800x600. But I didn’t really get the distinction between system RAM and graphics RAM so I couldn’t formulate my frustration.
That’s so funny you say that, Jedi Knight is where I first got to appreciate 3D acceleration, too. I must have racked up hundreds of hours in that game once upon a time.
Funny thing is that the game is actually worse 3D accelerated because the trilinear filtering made textures blurry and thus removed special colors that made specific colors glow in the dark.
But honestly, going from software rendering to 3D acceleration with a 3dfx Voodoo 2 accelerator with a whopping 8 MB RAM made me appreciate FPS. I spent several minutes just switching weapons in Jedi Knight and marveling at how quickly that suddenly went.
Haha, muh two SLI Voodoos 2 both had 12MB each!!
/sarcastic bragging for comedic effect
I was genuinely upset that my parents didn’t get me the 12 MB version which locked me at 800x600. But I didn’t really get the distinction between system RAM and graphics RAM so I couldn’t formulate my frustration.
I bought my voodoo 2 12mb on eBay in college. It was my first eBay purchase fall 1998 I think, but I never saved up for a second card to do SPI.
That’s so funny you say that, Jedi Knight is where I first got to appreciate 3D acceleration, too. I must have racked up hundreds of hours in that game once upon a time.
Funny thing is that the game is actually worse 3D accelerated because the trilinear filtering made textures blurry and thus removed special colors that made specific colors glow in the dark.