alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 12 days agoPalworld ditches Pokéball-style summoning mechanic amid Nintendo legal battlewww.eurogamer.netexternal-linkmessage-square88fedilinkarrow-up1161arrow-down14cross-posted to: games@sh.itjust.works
arrow-up1157arrow-down1external-linkPalworld ditches Pokéball-style summoning mechanic amid Nintendo legal battlewww.eurogamer.netalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 12 days agomessage-square88fedilinkcross-posted to: games@sh.itjust.works
minus-squareiAmTheTot@sh.itjust.workslinkfedilinkEnglisharrow-up1·edit-211 days agoHow was Dragon Ball similar to pokeballs and their catching mechanics? I’m not seeing that similarity at all. Never seen any comparisons between Dragon Quest and Pokémon. Do you have examples?
minus-squareCypher@lemmy.worldlinkfedilinkEnglisharrow-up7·11 days ago The anime one will be harder to source clips but I do recall creatures being released as ‘energy’ then forming quickly from thrown objects. Will need to get back to you on that one!
How was Dragon Ball similar to pokeballs and their catching mechanics? I’m not seeing that similarity at all.
Never seen any comparisons between Dragon Quest and Pokémon. Do you have examples?
The anime one will be harder to source clips but I do recall creatures being released as ‘energy’ then forming quickly from thrown objects. Will need to get back to you on that one!